game audio - sfx - implementation - music

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game audio - sfx - implementation - music 〰️

Sound Designer and composer based in Cambridge, UK.

Boundary Pushing

Cutting-edge

Sound + Music


I am:

a passionate and experienced sound designer and composer, currently working at Ninja Theory, where I’ve had the privilege of contributing to major projects like Hellblade 2 and Project Insight. With deep expertise in Wwise and Unreal Engine, I specialize in crafting experimental, boundary-pushing soundscapes that elevate the immersive experience in games. My work and vision are driven by a commitment to innovation and exploration.

Reels

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Reels 〰️

Reels

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Reels 〰️

Reels

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Reels 〰️

More reels.

Additional older works

Elite Dangerous - Carrier Jump audio

JWE - Homalocelphale