game audio - sfx - implementation - music
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game audio - sfx - implementation - music 〰️
Sound Designer and composer based in Cambridge, UK.
Boundary Pushing
Cutting-edge
Sound + Music
I am:
a passionate and experienced sound designer and composer, currently working at Ninja Theory, where I’ve had the privilege of contributing to major projects like Hellblade 2 and Project Insight. With deep expertise in Wwise and Unreal Engine, I specialize in crafting experimental, boundary-pushing soundscapes that elevate the immersive experience in games. My work and vision are driven by a commitment to innovation and exploration.
Reels
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Reels 〰️
Reels
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Reels 〰️
Reels
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Reels 〰️
More reels.
Additional older works